/ Android-native studio
Shipped. On Android. No shortcuts.
ATAL PDP builds finished Android games and apps — frame-paced, gesture-correct, native API handled right. Proof is in the releases, not the roadmap.


— Shipped titles
Games and apps. Actually released.
Android Games
Immersive titles built to platform spec — original mechanics, correct frame pacing, gesture logic that holds up six months post-launch.
Utility Apps
Practical Android applications that use native APIs correctly — no cross-platform shortcuts, no placeholder UX patched in at the end.
+ Small by design
Zero demos shipped.
Small enough to care about every frame.
Every title in the catalogue is a full release — store-listed, stable, and maintained. No tech demos, no abandoned prototypes in the portfolio.
The team is deliberately lean. That keeps every shipped build accountable — frame pacing, gesture correctness, and native API coverage are measured, not assumed.